UX Design for the Enterprise provides principles, methods, and design patterns suited to the unique challenges of designing enterprise applications.
Part I, Foundations, covers the fundamental differences between enterprise and consumer applications. This section explains how to adapt user-centered design methods such as user research, journey mapping, persona development, and product envisioning for the enterprise.
Part II, Design Patterns for Task Performance, contains over 100 design patterns that help users get work done, including form layouts, data table configurations, task accelerators, data visualizations, and more. Purchase of the book includes access to the companion Figma file.
Part III, Design Process and Implementation, covers special considerations around concept exploration, design iteration, working with development, and preparing users for change.
Whether you are new to designing enterprise applications or have some practical experience, UX Design for the Enterprise provides a handy reference to help ensure successful designs.
Table of contents
Preface
Part I: Foundations
01 A Brief History of Enterprise Computing
02 Key Elements of the Enterprise Experience
03 Enterprise Product Strategy and Management
04 Understanding How Work Gets Done
05 Envisioning the Future State
06 Telling the Future Story
07 Design Principles for the Enterprise
08 Architecting Large Systems
Part II: Design Patterns for Task Performance
09 Data Tables
10 Forms
11 Contextual Panels
12 Task Accelerators
13 Contextual Help
14 Data Visualizations, Dashboards, and Work Portals
Part III: Design Process and Implementation
15 Design Iteration and Feedback
16 Preparing Users for Change